Pierre AUDOYNAUD (France)
Born in 1988, Pierre works, and lives in Montreuil. He creates sound works, from concrete, ambient and drone music. With his play Molly, he is laureate of the INA GRM 2018 test bench, and performs in concert at the MPAA Saint Germain in Paris.
Since 2015, Pierre collaborates with several artists in visual and performing arts, as Stéphane Ricordel, Maroussia Pourpoint, Teo Sizun, Hugo Duina. He works regularly, with two visual artists: Charlotte Audoynaud and Ludivine Zambon.
Together, they present their work in several exhibitions, such as “Nouvelle vague, dernière vague”, with imagespassages. And “Le jardin des Argonautes”, in resonance at the Biennale d’art contemporain de Lyon, but also with « Première étoile, dernier flocon » at the Villa du Parc d’Annemasse. In the summer of 2019, he is in residence, at the International Centre for Art & Landscape on Vassivière Island, during which, he will produce a piece based on sound archives, from the Research Centre for Traditional Music in Limousin. He forms the urban pop group Gelatine
Turner with his brother Romain Audoynaud.
“yes he said I was a flower of the mountain yes so we are flowers all a womans body yes that was one true thing he said in his life and the sun shines for you today yes that was why I liked him because I saw he understood or felt what a woman is and I knew I could always get round him and I gave him all the pleasure I could leading him on till he asked me to say yes and I wouldnt answer first only looked out over the sea and the sky I was thinking of so many things he didnt know” (Ulysse, James Joyce)
Molly is an audiovisual piece resulting from the collaboration between the composer and the designer.
The musical work begins with a piezo microphone applied to the throat of a woman talking. Her voice, but also all the noises generated, by the handling of the microphone, are thus recorded. Then, the sounds are reworked, by computer. The sound matter is fragmented, modified until it becomes unrecognizable. Then this one, is rearranged again, into a coherent composition.
The images in the video were captured by filming the inside of a cardboard box. Painted black, it has a few holes and contains reflectives surfaces. The light rays entering the box are reflected and fragmented, sometimes colored by red or green filters placed on the openings. Editing software then makes it possible to reverse, duplicate and distort these images, reinforcing the kaleidoscopic games sketeched during the shooting.